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Game Design 3 Project

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Devlog

  • Updated Game Videos
    December 12, 2024 by Zenith
    1
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  • Behavior Trees
    November 20, 2024 by Zenith
    2
    Behavior trees: This time around, we have AI trying to patrol paths, attack the player, and investigate sounds! In this video, we can see the AI doing just that. When the player places down a carrot,... Continue reading
  • Two-player Gameplay Improved
    September 29, 2024 by Zenith
    1
    Models used: Greenwood Fantasy Assets Particle Effects: Fireflies Audio: Music Footsteps from the Game3Start template... Continue reading
  • Two-Player Gameplay
    September 29, 2024 by Zenith
    1
    Design of the Game: Here you are: two players all alone in the world...but what's this?! You have crops to get! Players must reach the goal of collecting all of their carrots or onions (depending on t... Continue reading
  • Saving and Loading
    September 23, 2024 by Zenith
    Saving and Loading In this build preview in the video, I've added the saving and loading feature as gone over in class! When a level is started fresh, the carrots are not collected and the door is uno... Continue reading
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