Murder Mystery Museum 1.0
0.1: List of clues and items that can be picked up
-paperwork (letter 1, letter 2, letter 3), open books, knife, poison bottle, servant’s profiles for work
0.1.3: List of animation to be included
-doors opening and closing
0.1.3: List of audio needed
-calm atmosphere music
SFX:
-fireplace crackle
0.1.4: List of models for the game
-Atrium: tree, bushes, benches, pots for bushes, platform for tree, placards on the walls
-Study: window, curtains, bookshelf, painting, desk, dresser, vases, desk clutter, dresser clutter, rug, lamps, teacups and teapot
-Garage: carriage, tools, tool desk, carriage posters, son’s belongings, bicycle
-Livingroom: paintings, couch, chairs, rugs, dresser, lamps, art vase, more clutter
-All: Windows, walls themselves, floor/ceiling texture, ceiling lights, skybox
0.2: 4 rooms that can be walked around
0.2.1: Finding models to place into the game
-victorian study set
-free furniture pack
-Quixel assets
0.2.2: Begin placing models into rooms
0.2.3: Fully furnished rooms
0.2.4: Clues placed in their proper locations
0.3: Lighting - where does it need to go? Placements, mood, color, etc
0.3.1: Main atrium: very bright
0.3.2: Study: somewhat bright, light from window mostly
0.3.3: Carriage house: much darker, only light comes from small windows
0.3.4: Living room: fireplace, candlelight and lamplight
0.4: Basic game setup - items exist that can be picked up and held
0.4.1: Pick item up, then put it back down
0.4.2: Pause menu to return to menu or quit game
0.5: Implement animations
0.6: Audio added
1.0: Finished project
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